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Current Events & News Articles: ISP Data Caps in the Era of Downloadable Games
#1
Please read from this source:
http://www.ign.com/articles/2013/02/14/i...able-games

Yet another way of bullshit the corrupted corporate system of these companies want to govern us by limiting the service of what we paid for. Do you agree with what they (corps) are doing to us (consumers)? What will you do when this becomes in effect (if it hasn't already so)? Where else will they draw the line? Will there be any kind of trust we can keep from doing business with them? What can we do to take action, and how can we demand for a fair level of quality of service for what we paid for?

From cellular phone, to cable, now internet policy curfews/regulations being altered by these corporations. What's next? Smart meters and RFID wristbands? Oh, but mind if I tell you some of these have already been implemented too? We have to break our silience before their "business integrity" rivals out of control. Let's keep an open mind discussion to all these matters, because your views will seek out the truth from their deception.

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Please read from this source:
http://www.ign.com/articles/2013/02/14/i...able-games
ISP Data Caps in the Era of Downloadable Games
How two opposing interests could prove costly for gamers.
by Matt Clark
February 14, 2013
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#2
"According to Wired, Time Warner Cable made $1.13 billion in revenue from broadband in the first quarter of 2011, but only reinvested 3-percent on improving its networks.".

Yet another reason to loathe your ISP in North America. A measly 3%..

I remember reading an article on how North American's pay more for their internet: http://venturebeat.com/2012/09/24/us-int...expensive/

After I get everything all set up, I'm only paying for the economy package thereafter. If more average consumers read those articles, they'd be less aggressive towards cable modem hackers. "Dur, bunch of no-good thieves!".. if they only understood...
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